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- on mouseDown
- stopAllQT()
- puppetSound("MoreB")
- puppetSprite(14, 1)
- set the castNum of sprite 14 to 44
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 45
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 44
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 14 to 45
- updateStage()
- puppetSprite(14, 0)
- blackFrame()
- go("more fade")
- end
-